Thanks, Bioware, for ruining real life relationships for me with your damned high bar of swoon-worthy romances.
Bioware: ruining real life men for me since 2003.
Reegar, you’re too manly to be cowering behind a waist-high wall. Get out there and circle-strafe the hell out of those Geth.
Just finished this!
"Visions are Seldom all They Seem"
The Banner Saga
(By Arnie Jorgensen)
Tying in with what I just posted about Eyvind Earle, we have a new game from some former Bioware folks called The Banner Saga. Does the art look a wee bit familiar? It was inspired by Eyvind Earle. :D
I think I want to check this game out.
Imagine your Daddy tells you when you are 10 years old that you either have to paint a picture every day or read 50 pages of a book a day, it’s most likely going to end in a tantrum. But what would happen if you were to say, ‘screw you Pa, I’m gonna do both,’ and actually do it?
Well, for Eyvind Earle, it meant his first solo exhibition at the age of 14, cycling across America and paying his way with 42 watercolours (think about it, that works out as less paintings than there are states) where, once completed he had consecutive exhibitions in New York at the Charles Morgan Galleries, only to have the Met purchase one for their permanent collection by the time he reached 21.
Not bad huh?
How about when Walt Disney got involved and asked him to create the look for ‘Toot, Whislte, Plunk and Boom,’ an animated short that soon won both an Academy Award and a Cannes Film Festival Award. Jeepers.
Obviously Disney knew he was onto a winner and soon had Earle as the scenery mastermind behind the likes of Peter Pan, Sleeping Beauty and Lady and the Tramp, as well as creating ‘The Story of Christmas,’ an 18 minute animation for TV which still resonates in the animation world today.
He also created a set of Christmas cards that sold 300 million copies through the American Artist Group.
The moral of the story?
If your Pa tells you to do something, do it.
I love Sleeping Beauty, and I love Eyvind Earle. His art is amazing.